gamigo’s participation Gorillabox launches G-Loader – a revolutionary cloud gaming solution

  • Streaming service provider Gorillabox presents a scalable cloud gaming solution that shortens installation processes for download games dramatically
  • gamigo to show several other innovations at gamescom 2016

Hamburg, August 15, 2016 – gamigo AG (“gamigo”, bond ISIN: DE000A1TNJY0), a leading company in the quickly growing market for games in Europe and North America, will present a revolutionary, scalable cloud gaming solution together with its participation Gorillabox LLC at the world’s largest gaming trade fair gamescom in Cologne.

The real-time cloud solution service provider Gorillabox LLC, founded in 2014, has made its technical solutions ready for production after a thorough testing process. A cloud-based technology will be offered that can display client games (games that have to be downloaded) in a stream during the installation process. This allows users to start a game immediately without having to wait for download, installation and update processes to finish. An international patent for this technology has already been applied for.

The technology will be introduced to the market in the 4th quarter of 2016 with the gamigo multiplayer anime game Fiesta Online.

Apart from being applied in gamigo’s game portfolio – especially with regard to MMOGs (Massively Multiplayer Online Games) that make up a substantial part of the gamigo portfolio – the innovative technology will also be marketed in the B2B area, thus strengthening gamigo’s Software as a Service platform strategy.

Remco Westermann, CEO of gamigo AG, explains: “Gorillabox gives us the opportunity to reduce our registration and installation processes, saving the player a significant amount of time and work. This will improve the user experience and give us even more cost-effective marketing possibilities.”

Frederik Peter, one of the founders and CEOs of Gorillabox LLC, comments: “With our new product we can avoid the time-consuming installation process of client games. Streaming solutions will drastically improve both accessibility and gaming experience in the near future. Together with the gamigo group, we are driving this development forward.”

Besides Gorillabox, several other companies of the gamigo group will present their existing and upcoming B2B services in the group’s B2B pavilion: MBE (payment and ticketing), highdigit (SaaS game publishing solutions) and adspree (lead generation plus the new branch influencer marketing).

About the gamigo group
The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and over 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for free-to-play mobile and online games and also offers modular Software as a Service solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company’s core portfolio is comprised of successful games like Fiesta Online, Last Chaos, Dragon’s Prophet, Desert Operations, Echo of Soul, Shaiya, Aura Kingdom, Dawn of Gods, Goal One and the cross-platform game The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 10+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.

About Gorillabox LLC
Gorillabox LLC offers innovative cloud services focusing on cloud gaming in the areas of both consumers and business customers. The solution offered by Gorillabox is suitable for all games and applications that require large amounts of data. It handles the software’s download, installation and patching in the background while allowing the user to immediately access the game via a cloud gaming service until it is completely playable on the user’s local system. In contrast to other downloader technologies, Gorillabox has developed a cost-efficient solution that requires no extra work from the game developer. The streaming technology’s extremely short response time along with the low-cost approach allow for numerous additional applications that are currently being developed. Gorillabox has a team of 14 developers at its disposal.


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